DETROIT — On most
days, at 3:30 a.m., South Lyon resident Sherry Bridson wakes
up and heads to her TV, where for the next 90 minutes, she
plays a video game.
This is how she has lost 98 pounds — and
counting.
"I feel fantastic," said Bridson,
49, who is just 19 pounds away from the 130-pound goal-weight
the video game assigned her. "I have much more
energy."
Bridson is a Wii Fit success story, and part
of a growing wave of people who bypass traditional workout
methods and use interactive exergaming to get in shape.
Three years ago, "Dance Dance
Revolution" transitioned its frenetic arcade game into a
successful at-home version for PlayStation.
Now, walk down any video game aisle, and
you'll see not just the Wii Fit and DDR, but a "The
Biggest Loser" exergame, a Jillian Michaels line of games
compatible with Nintendo DS and Wii; yoga and Pilates-based
games, and even fitness coaching games.
According to the American Council on
Exercise (ACE), which named technology-based fitness one of
its top 10 trends of 2009, Wii Fit has sold more than 21
million units since its launch in 2007. Even Oprah Winfrey's
trainer, Bob Greene, is endorsing an exergame — "EA
Sports: More Workouts" — for Wii Fit.
Some, like Bridson, swear by these games,
saying they help make fitness fun and get people who are not
exercising to start.
They're becoming so popular, that ACE
commissioned a series of studies in the past three years to
look at whether the games offer a worthwhile workout. The most
recent, a study conducted with the University of Wisconsin-La
Crosse, showed less than six-pack-producing results.
"Doing the real thing is always better
in terms of return on that investment," said Dr. Cedric
Bryant, the ACE chief of science. "You can't perfectly
simulate the activity that the game mimics."
ACE is a non-profit that helps people make
smart fitness choices and encourages them to get active. It
also certifies personal trainers and other fitness
professionals. It partnered with university research teams to
conduct the studies, which it fully funded. Those studies
found that "Dance Dance Revolution" offers the best
video game workout; Wii Sports was second-best. They called
the popular Wii Fit the most ineffective.
Of course, much depends on how much the user
puts into it, Bryant said. And he points out, something is
better than nothing.
"What you can do is look at it as part
of an overall workout program," he said. "For a
person who traditionally works out pretty hard already, the
Wii could be a great exercise for a recovery day."
Local trainer Jennifer DiDonato said there
is a market for things like the Wii Fit, and that no matter
what workout plan you follow, much of your success will come
from your mental commitment.
"It's funny," said DiDonato, who
owns Made Fit personal training based in Sterling Heights.
"People in the general population are convinced that the
problem is time, money, junk food, and expensive gym equipment
and memberships. But the reality is, the problem lies within
our motivation to make health and fitness work for us. "
Michaels, the celebrated trainer from
"The Biggest Loser," said getting into the
exergaming arena was rewarding because she once was an
overweight gamer herself. Her new game line, "Fitness
Ultimatum 2010," allows users to customize their workout
and get simulated one-on-one training from Michaels. On the
Wii version, which use s a balance board, it can track how
closely users mimic Michaels' movements.
"The game offers immediate and accurate
feedback following each rep completed, so the player can
correct their movements, thus attaining a successful
workout," Michaels wrote in an e-mail. "The DS
version ... allows players to train anywhere at any time. This
puts to rest the No. 1 excuse for not working out, which is
lack of time."
Bridson wasn't a fan of repetitive DVDs. Nor
did she care for gyms or group fitness classes. So her husband
bought her a Wii Fit, and Bridson decided the only time she
would commit to working out was before she left for her job as
a child care provider at St. Mary Mercy Hospital in Livonia,
Mich.
She started with 30 minutes and worked up to
her 90-minute routine. Whatever studies prove, Bridson said
the possibility of finding success in exergaming is right in
her waistline — she hasn't been so thin since 1981.
"It has a lot of options," she
said. "Like if I wanted to do just all yoga or strength
or play balance games to be active, I could do any of those
for just one day. Or I mix it up. I think it's the amount of
options I like."